Monday, October 24, 2011

Microsoft Two Extremes of Touch Interaction: OmniTouch and PocketTouch

OmniTouch turns any surface in the user’s environment into a touch interface. OmniTouch: Wearable Multitouch Interaction Everywhere—co-authored by Chris Harrison, a Ph.D. student at Carnegie Mellon University and a former Microsoft Research intern; Benko; and Andy Wilson—is a wearable system that enables graphical, interactive, multitouch input on arbitrary, everyday surfaces.


PocketTouch: Through-Fabric Capacitive Touch Input—written by Saponas, Harrison, and Benko—describes a prototype that consists of a custom, multitouch capacitive sensor mounted on the back of a smartphone. It uses the capacitive sensors to enable eyes-free multitouch input on the device through fabric, giving users the convenience of a rich set of gesture interactions, ranging from simple touch strokes to full alphanumeric text entry, without having to remove the device from a pocket or bag.

PocketTouch accommodates a variety of pockets

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