The outcome of 8th HEVC meeting (San-Jose) in the last week was the committee draft of the High Efficiency Video Coding (HEVC or H.265) standard. HEVC will further reduce by 50% the data rate needed for high quality video coding, as compared to H.264 or MPEG4 AVC.
According to a report from EE time, the committee draft is seen is an important but not a final milestone in the standard’s progress. The spec faces two more hurdles before it is cast in stone. Attendees at the standards event here had mixed opinions about whether or not the standard was now stable enough to start design work. Some companies claim they are already starting chip designs for HEVC, others say they will wait about six months for the standard to progress to the next and more stable milestone, the draft international standard expected in July. The group aims to ratify a final standard in January 2013.
The 8th HEVC meeting notes can be downloaded in wftp3.itu.int website. Perhaps HEVC Test Model (HM) Reference Software 6.0 will be the Committee Draft reference codes. The current HEVC Test Model version is the HM-5.2rc1.
Thursday, February 16, 2012
Tuesday, February 14, 2012
Near Field Communication Market – Global Forecast &Analysis (2011 – 2016)
Near Field Communications (NFC) a short range communication system based on RFID technology that utilizes a reader/tag for two-way communication between two items. NFC is integrated with many devices and may be employed for various purposes and applications including mobile commerce, mobile marketing/advertising, identification/security, and more.
NFC technology has been around since the last few years but hit the market just in 2010. Till 2009, NFC technology was undergoing pilot testing phase. There is a lot of research and development being carried out in this field and several prototypes were made for various products and applications. The applications of NFC technology include mobile payment, access control, ticketing, data sharing, and advertisement. A number of products commercially available as of today are limited, but the market will witness an immense growth in the products and applications for NFC technology in the years to come.
In 2011, only 5% of the total mobile phones were NFC-enabled; it is estimated that in the coming five years, this number will rise to approximately 46% by 2016. This indicates the rapid adoption of the NFC technology and the increasing mobile application of NFC technology. As more number of NFC products is made available, the market will see the growth in verticals such as retail, ticketing, and smart advertisement application.
The NFC market is almost evenly distributed amongst North America, Europe, and APAC. North America and Europe are the major contributors in the NFC chips market with combined share of more than 60%. APAC is fast catching up and had almost one fourth of the share of the total chips market in 2011. APAC is the fastest growing region. This high growth of NFC market in APAC is attributed to the countries such as Japan, China, and South Korea. These countries were amongst the early adopters of technology. Currently, the NFC application market constitutes a smaller group of players. As the market for NFC applications will grow, it is expected that more number of industry players will increase their involvement.
The growth of the NFC applications market is expected to be exponential with the revenue growth from $7,686 million in 2011 to $34,515 million by 2016, at an estimated CAGR of 35% from 2011 to 2016. The most attractive of all the segments is the mobile payments segment; followed by the ticketing and access control. Transportation is expected to be the fastest-growing vertical over the next five years, exhibiting a CAGR in excess of 200% (revenues). NFC-enabled transit fare and ticketing systems are expected to have a profound effect on this sector, providing operational efficiencies, increased automation, and improved customer experience and convenience.
The major players that provide chips and controllers for the NFC products are NXP Semiconductors (U.S.), Broadcom (U.S.), and Renesas (Japan).
For more detail info, see the
report.
NFC technology has been around since the last few years but hit the market just in 2010. Till 2009, NFC technology was undergoing pilot testing phase. There is a lot of research and development being carried out in this field and several prototypes were made for various products and applications. The applications of NFC technology include mobile payment, access control, ticketing, data sharing, and advertisement. A number of products commercially available as of today are limited, but the market will witness an immense growth in the products and applications for NFC technology in the years to come.
In 2011, only 5% of the total mobile phones were NFC-enabled; it is estimated that in the coming five years, this number will rise to approximately 46% by 2016. This indicates the rapid adoption of the NFC technology and the increasing mobile application of NFC technology. As more number of NFC products is made available, the market will see the growth in verticals such as retail, ticketing, and smart advertisement application.
The NFC market is almost evenly distributed amongst North America, Europe, and APAC. North America and Europe are the major contributors in the NFC chips market with combined share of more than 60%. APAC is fast catching up and had almost one fourth of the share of the total chips market in 2011. APAC is the fastest growing region. This high growth of NFC market in APAC is attributed to the countries such as Japan, China, and South Korea. These countries were amongst the early adopters of technology. Currently, the NFC application market constitutes a smaller group of players. As the market for NFC applications will grow, it is expected that more number of industry players will increase their involvement.
The growth of the NFC applications market is expected to be exponential with the revenue growth from $7,686 million in 2011 to $34,515 million by 2016, at an estimated CAGR of 35% from 2011 to 2016. The most attractive of all the segments is the mobile payments segment; followed by the ticketing and access control. Transportation is expected to be the fastest-growing vertical over the next five years, exhibiting a CAGR in excess of 200% (revenues). NFC-enabled transit fare and ticketing systems are expected to have a profound effect on this sector, providing operational efficiencies, increased automation, and improved customer experience and convenience.
The major players that provide chips and controllers for the NFC products are NXP Semiconductors (U.S.), Broadcom (U.S.), and Renesas (Japan).
For more detail info, see the
![Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.](http://www.researchandmarkets.com/rm_images/gif/logo_rev.gif)
Big Data Analytics Comes to Play
According to Wikipedia, big data is a term applied to data sets whose size is beyond the ability of commonly used software tools to capture, manage, and process the data within a tolerable elapsed time. Big data sizes are a constantly moving target currently ranging from a few dozen terabytes to many petabytes of data in a single data set. Big data consists of datasets that grow so large that they become awkward to work with using on-hand database management tools. Difficulties include capture, storage,search, sharing, analytics, and visualizing. This trend continues because of the benefits of working with larger and larger datasets allowing analysts to spot business trends, prevent diseases, combat crime.
Big data is a trend that's always on the forefront of tech investor's minds. Yet, the promise always seems to be slightly ahead of the growth rates many of the industry's largest players are seeing. However, Teradata's first-quarter earnings show that the future might be now for big data plays. Teradata has long been a leader in data analytics, one important part of big data. Data analytics is increasingly used by companies to mine a mass influx of information accumulating via the Internet and other computer networks. Teradata provides tools to analyze this data, including software applications and data warehouses.
For more detail about big data analytics, may see a good article "Big Data Analytics – A Rapidly Emerging Market".
Big data is a trend that's always on the forefront of tech investor's minds. Yet, the promise always seems to be slightly ahead of the growth rates many of the industry's largest players are seeing. However, Teradata's first-quarter earnings show that the future might be now for big data plays. Teradata has long been a leader in data analytics, one important part of big data. Data analytics is increasingly used by companies to mine a mass influx of information accumulating via the Internet and other computer networks. Teradata provides tools to analyze this data, including software applications and data warehouses.
For more detail about big data analytics, may see a good article "Big Data Analytics – A Rapidly Emerging Market".
Monday, February 13, 2012
Smartphone Shipments Forecast and Application Processor Market to 2016
Smartphone Shipments
According to Eric Esteve, Smartphone shipments have topped 491.4 million units in 2011! After 304 million in 2010, that’s a 61.3 percent year over year increase, according with IDC. IPNEST has revised the smartphone shipments forecast for 2012- 2016, taking into account these latest figures for 2011: we expect almost 1 billion smartphone to be shipped in 2016. If we come back to the actual shipments, in 2011 one out of three wirelesses handset shipped was a smartphone. This is to be compared with 2010, when it was one out of five.
According to Eric Esteve, Smartphone shipments have topped 491.4 million units in 2011! After 304 million in 2010, that’s a 61.3 percent year over year increase, according with IDC. IPNEST has revised the smartphone shipments forecast for 2012- 2016, taking into account these latest figures for 2011: we expect almost 1 billion smartphone to be shipped in 2016. If we come back to the actual shipments, in 2011 one out of three wirelesses handset shipped was a smartphone. This is to be compared with 2010, when it was one out of five.
![](http://www.semiwiki.com/forum/content/attachments/2861d1329127286-smartphone-forecast-graphic-ipnest.jpg.html)
Application Processor Market
With an Average Selling Price (ASP) in the $20 range in 2011 for an application processor dedicated to smartphone, this segment has represented a $10 billion market in 2011. If we look at the Total Addressable Market (TAM), it is slightly smaller… this is an understatement, as the difference between the total market and the TAM is made of the A5 (A4) shipments. Apple shipping application processor to… Apple. As Apple has shipped about 60 million iPhone during 2011, the application processor TAM is equal to (490 -60)*20 or $8.6 billion, or almost 3% of the total SC market of $300 billion.
![](http://www.semiwiki.com/forum/content/attachments/2862d1312812033-apps-proc-ic-forecast-graphic-abi.jpg.html)
For more detail information, please see "Smartphone shipments in Q4’11, the Milky Way the new limit!" published in SemiWiki.
Thursday, February 9, 2012
Microsoft Kinect, NUI, Lip Reading and 3D Decktop
NUI (natural user interface) is the common parlance used by designers and developers of computer interfaces to refer to a user interface that is effectively invisible, or becomes invisible with successive learned interactions, to its users. Microsoft Xbox Kinect is a product from Xbox that uses spatial gestures for interaction instead of a game controller with acquiring the IP powering the Kinect. It is a good example for NUI.
Microsoft also works on the new products which are to possess voice as well as face recognition technology, so that your password is going to be you saying passwords in your voice, not someone else, and never a print-out of you. They’ll be able to pick you out of trouble of the crowd, says a small party, and will also be in a position to tell if you are passing on an order – since you make eye contact and move your lips (lip reading).
An additional feature identified would be a kind of 3D desktop which you can literally grab files and put them here and there. It has been tried prior to, of course, and Windows 8 looks determined two-dimensional, so it’s possibly much more of an investigation project than something else. Yet it’s still remarkable. Think of the standard expressions you may be able to make.
ADV7441a Settings and User Map Addresses
The latest recommend ADV7441a settings from ADI is
ADV7441A_AD9388A_Setting_Recomendations_RevN_03_Feb_12.pdf
Some time we may wonder how these User Map addresses in settings are defined. The following Register Maps table gives answers:
ADV7441A_AD9388A_Setting_Recomendations_RevN_03_Feb_12.pdf
Some time we may wonder how these User Map addresses in settings are defined. The following Register Maps table gives answers:
Monday, February 6, 2012
WLCSP Market & Industrial Trends 2012, Driven by Wireless Industry
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- Growth rate is still high, but the market shows early signs of maturity
- Reaching over 2 million 300mm equivalent ‘fan-in’ WLCSP wafers in 2011 for a total market size of b$1.7
- Prices keep on decreasing, but the market growth rate is expected to stay high at 12% over the 2010-2016 time period
- Changing paradigms: future growth will be driven by different devices, based on different technologies
- High margins are attracting new player types with diverse business models
See more in
![Research and Markets, the largest resource for market research information in world providing essential market research reports, industry research, industry analysis, forecasts, market studies, company profiles and country reports.](http://www.researchandmarkets.com/rm_images/gif/logo_rev.gif)
EAV / SAV and 1080p Digital Video
1. EAV and SAV
2. EAV/SAV in 1080p Video
EAV (the end of active video signal) and SAV (the start of active video signal ) are two timing reference codes synchronize HD, VD, and FIELD to the video data. At the start and end of each video data block, the device sends a unique timing reference code. SAV is the start code and EAV is the end code. Between EAV and SAV,
there is the horizontal blanking interval which does not contain any information
related to the video signal, i.e. the digital signal does not contain the sync
pulse. ITU-R BT.656 SAV and EAV codes proceed and follow valid data, as shown in the following figure.
According to the book "Digital Video and Audio Broadcasting Technology", the SAV and EAV code words consist of four 8 or 10 bit code words each. SAV and EAV begins with one code
word in which all bits are set to one, followed by two words in which all bits
are set to zero. The fourth code word contains information about the respective
field or the vertical blanking interval, respectively. This fourth code word is
used for detecting the start of a frame, field and active picture area in the
vertical direction. The most significant bit of the fourth code word is always
1. The next bit (bit 8 in a 10 bit transmission or bit 6 in an 8 bit transmission) flags the field; if this bit is set to zero, it is a line of the
first field and if it is set to one, it is a line of the second field. The next
bit (bit 7 in a 10 bit transmission or bit 5 in an 8 bit
transmission) flags the active video area in the vertical direction. If this
bit is set to zero, then this is the visible active video area and if not, it
is the vertical blanking interval. Bit 6 (10 bit) or bit 4 (8 bit) provides
information about whether the present code word is an SAV or an EAV. It is SAV
if this bit is set to zero and EAV if it is not. Bits 5...2 (10 bit) or 3...0
(8 bit) are used for error protection of the SAV and EAV code words. Code word
4 of the timing reference sequence (TRS) contains the following information:
- F = Field (0 = 1st field, 1 = 2nd field)
- V = Vertical blanking (1 = vertical blanking interval active)
- H = SAV/EAV identification (0 = SAV, 1 = EAV)
- P0, P1, P2, P3 = Protection bits (Hamming code)
2. EAV/SAV in 1080p Video
SAV specifies the start of active video on a horizontal
line in sample units. EAV specifies the end of active video
on a horizontal line in sample units. For 1080p video SMPTE274M standard, EAV and SAV are shown in the following figure.
Lines 42 – 1122 make up the 1080 horizontal lines of active video. The vertical lines of active video are defined by the total horizontal resolution (A) minus the horizontal blanking count (B) as shown in the following table.
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- Microsoft Kinect, NUI, Lip Reading and 3D Decktop
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